ff13 weapon upgrade guide
I will write the name of the Tier-1 weapon (the one that is the cheapest to upgrade from Tier-1_Lv-1 to Tier-3) in parenthesis after the name of the Tier-3 weapon (for example, "Omega Weapon (Organyx)"). Hope is going to be fairly worthless in aggressive roles, so there's really no reason to go with a high-strength weapon, unless you're attempting to put together the Ultimate Physic synthesis ability for him, where he can take no physical damage. In Chapter 11 you may be able to kill the weaker turtles, but they only drop gold, not platinum. Mercenaries mode is a special mode in Resident Evil 4 Remake that challenges players to survive and score as many points as they can against waves of enemies, with all sorts of ways to extend time, gain score multipliers, and more. These are the accessories you need to create: - Wurtzite Bangle (from Adamant Bangle)- Kaiser Knuckles (from Power Glove)- Magistral Crest (from Weirding Glyph), - Champion's Belt (from General's Belt)- Magus's Bracelet (from Witch's Bracelet), - Salamandrine Ring (from Blaze Ring)- Icicle Ring (from Frost Ring)- Boreal Ring (from Icicle Ring Lv 3 obtained in the previous step)- Raijin Ring (from Fulmen Ring)- Nereid Ring (from Riptide Ring)- Sylphid Ring (from Gale Ring)- Gaian Ring (from Siltstone Ring), - Warlord's Glove (from Giant's Glove)- Tektite Buckle (from Glass Buckle)- Ceramic Armband (from Metal Armband)- Safeguard Sachet (from Serenity Sachet)- Dragonfly Orb (from Glass Orb)- Starfall Pendant (from Star Pendant)- Gemstone Necklace (from Pearl Necklace)- Hexbane Talisman (from Warding Talisman)- Pain Deflector (from Pain Dampener)- Effulgent Cape (from White Cape)- Moonbow Anklet (from Rainbow Anklet)- Seraph's Crown (from Cherub's Crown), - Morale Talisman (from Hero's Amulet)- Battle Talisman (from Zealot's Amulet)- Flameshield Earring (from Flamebane Brooch)- Frostshield Earring (from Frostbane Brooch)- Sparkshield Earring (from Sparkbane Brooch)- Aquashield Earring (from Aquabane Brooch), - Connoisseur Catalog (from Collector Catalog); you probably already did this in your playthrough though- Super Ribbon (from Ribbon). How do you increase this? It goes without saying that if you upgraded weapons to Tier-2 during the story (for example, if you got a Venus Gospel* for Fang and a Durandal* for Lightning like suggested in the Story Walkthrough pages), instead of upgrading the Tier-2 weapon suggested to Tier-3 you want to just upgrade the ones you've already spent items on (i.e. Snow doesnt even use weapons, he uses his fist. In other words, Superconductors and Ultracompact Reactors are still the two best Inorganic Materials, whether the item you're upgrading is Rank A or Rank K, or anything in-between. which are available (but in limited amounts) in the areas explorable in the post-ending game. Each Nue takes a different amount of EXP to max. Note that when you have to apply both few Ultracompact Reactors (1, 2, or 3) and greater amount of Superconductors, you should apply the Ultracompact Reactors first, since they cause the EXP Bonus to decrease less than the "greater amount" of Superconductors, and therefore you'll need to use less Sturdy Bones to get the EXP Bonus back to 3x. Level. With each weapon is the shop you find it in, the EXP to max it, the catalyst that transforms it, and its tier-2 form. Why are there two ways? His pistols are capable of merging together to form a rifle for a shot in his normal attacks. This article contains the Leveling Guide - Late Stages of the Main Story. In total, for both weapons and accessories, you need: 1x Rhodochrosite, 4x Cobaltite, 33x Perovskite, 20x Uraninite, 1x Mnar Stone, 12x Scarletite, 5x Adamantite, 5x Dark Matter, 6x Trapezohedron. Hunters Rod: EXP: 445,950, Nirvana EXP: 1,393,818, Wyrmfang**:** EXP: 233,872, Nirvana EXP: 1,864,368, Physicians Staff**:** EXP: 281,160, Nirvana EXP: 1,591,920, Brightwing Staff**:** EXP: 437,550, Nirvana EXP: 1,408,440, Orochi Rod**:** EXP: 470,550, Nirvana EXP: 1,408,440, Erinyes Cane**:** EXP: 218,210, Nirvana EXP: 1,579,408, Malboro Wand**:** EXP: 153,000, Nirvana EXP: 1,673,328, Abraxas**:** EXP: 332,560, Nirvana EXP: 1,477,008. Organic components give very little exp but will increase your multiplier. Flamberge: EXP to Max: 445,950 Omega Weapon E, Enkindler: EXP to Max: 280,830 Omega Weapon EXP: 1,419,867, Razor Carbine: EXP to Max: 437,550 Omega Weapon EXP: 1,296,897, Peacemaker: EXP to Max: 236,350 Omega Weapon EXP: 1,460,247, Helter-Skelter: EXP to Max: 332,560 Omega Weapon EXP: 1,380,087, Apocalypse: EXP to Max: 233,220 Omega Weapon EXP: 1,514,127, Durandal: EXP to Max: 332,570 Omega Weapon EXP: 1,380,087, Ultima Weapon: EXP to Max: 221,900 Omega Weapon EXP: 1,482,487. Moreover, you'll need these Catalysts: 1x Rhodochrosite, 1x Cobaltite, 18x Perovskite, 6x Uraninite, 1x Mnar Stone, 2x Adamantite, 4x Dark Matter. For example Lightnings ultimate weapon, Omega weapon, confers an ATB +1 bonus. If an item requires only 10,000 EXP to reach max level and the Superconductors give that item +800 EXP, it would take 13x Superconductors for a cost of (840*13) 10,920 Gil to reach max level on that item. The "Cost" column indicates how much you have to spend in order to get that item from the best source: shops or upgrade from other items. Ability Quick Stagger Synthesizes Random: Instant Chain Rank 6 Upgraded To Ultima Weapon Lv.15 ( Scarletite) Ultimate Weapon Omega Weapon Chapter 12 Availability Chapter 12 28,000 gil Level Dismantled Into 7 Weapon upgrade screen. Check the weapon chart for more information. For more info about farming Adamantoise/Adamantortoise and Shaolong Gui/Long Gui please refer to the Post-Ending page of this guide. The starting EXP (and consequentially the starting Level) of an item created by upgrading its lower version with a Catalyst is fixed. The reasons for this should be obvious: the lowest-grade accessory of a certain type (such as the Iron Bangle) can't have the second row, since it can only be acquired as a Lv 1 item, and not by upgrading another accessory. That would be a waste of extra experience. In the case of the Tier-3 weapons, which can be acquired from different Tier-2 weapons (which have different costs of upgrade), the minimum cost (i.e. If you're concentrating more on being a Medic than Saboteur, the Healer's Staff will boost your efficiency in that area. I will indicate only the cheapest source. On the raised central platform, guarded by several troops. Hope's best weapon comes down to whether you're using him as your main Synergist or not. Later in the game, you can use Superconductors for even bigger bonuses. The achievement Treasure Hunter requires you to own, at any time during your playthrough, all the possible accessories and weapons in the game. Update May 9, 2022, by Sarah Prado: When it comes to weapons in Final Fantasy XIII, the ultimate weapons are only received if players upgrade their weapons and have the materials to do. Most weapons and accessories in Final Fantasy XIII can be leveled up with components. Each item has a particular Catalyst necessary to "promote" (upgrade) it, and only that Catalyst can be used (EXP, on the contrary, can be added with any Material you want). The monster's level. Catalysts will evolve a maxed-level weapon from one tier to the next. So there you have it; the list of the various catalysts youll need to upgrade every weapon in Final Fantasy 13. The expensive weapons from Gilgamesh, Inc. can be obtained as a "Party Drop" from the bosses of the Faultwarrens. Buy36 Sturdy Bones to boost the Exp Multiplier to 3x. This is a list of items with "apparent" limited availability (they may seem with limited availability because they can't be bought, but there are still other sources to get as many of them as you want): - Hermes Sandals: can be obtained by dismantling the Tetradic Crown*- Tetradic Crown: can be dropped by Bituitus and Mithridates (Cie'th Missions # 07 and # 27)- Ribbon: can be dropped by the Flowering Cactuar enemy (Faultwarrens - Salamandrine Path) and by Vercingetorix (Cie'th Mission # 64). The game prevents you from adding more EXP once you've created a Black Belt* (max level), but if you add too much EXP on a non-max-level Black Belt (for example, a Black Belt Lv 1), the surplus will be wasted. The Rank of an item tends to be worse (A is better, K is worse) if the item is better. Once the maximum level (indicated with a as opposed to the item level appearing in the menu next to the item) has been reached, many are upgradable to another weapon or accessory altogether with catalyst minerals. Lightning uses a spectacular weapon with showy flips and transformations; its a collapsable gunblade. Look up a guide for a how-to, I can give you the best weapons to upgrade though. Ability Improved Debuffing Synthesizes Buff Duration Rank 4 ) Compare Belladonna Wand to other Weapons Weapon Statistics by Level Hopes Ultimate weapon is the Nue. Remember that the achievement will not unlock immediately after you get the last piece of equipment in your inventory, but you have to go talk to Bhakti in Oerba! This is really only beneficial if you plan to use Snow as an attacker instead of or as well as a Sentinel, as the weapon essentially trades some of his very high HP for attack power through the Paper Tiger and Silk Tiger properties. Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all . If you plan to use Sazh as perhaps the single Ravager in a paradigm, you're going to want to go with a different weapon. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_XIII/Weapons&oldid=644220. Catalysts are unique and mandatory, and you can't choose which ones you want to use to upgrade a certain item, so there is no "efficiency considerations" to make about them. Vanille has very high magic, low strength and HP, and no access to "strike" Ravager abilities, so, like Hope, you'll want a weapon with a high magic stat rather than strength. Next to each weapon is detailed with its tier, the exp needed to max-level it, and what catalyst it needs to transform. If you want to have Lightning be a Ravager to take advantage of her great abilities, including Army of One, you'll want to choose between Blazefire Sabre, your starting weapon with great stats but no special property and a useless synthesis group, and the Lionheart, which has worse stats, but the great Quick Stagger property and the Gestalt synthesis group for when she's leading the party. They have a bone-looking emblem. The grand total for a diligent player that will only have to farm the least possible is 6,495,180 Gil. For simplicity here I'll pretend that you didn't do so, theorizing the max cost it would take you to upgrade all weapons from Tier-1 to Tier-2, and one (the cheapest possible) weapon for every character from Tier-2 to Tier-3. Listed below is the Tier 2 weapon, how much EXP it takes to max level it, and how much it takes to max-level its variant of the Nue. The Sacrificial Circle gives awesome strength and magic stats at the price of a large hit to your HP. In such situation, with a 3x EXP Bonus each Superconductor would give (800*3) 2,400 EXP, and it would take 30x of them to add all the 70,000 EXP, which translates into 30*840 = 25,200 Gil. They will give you all the information you need for each character and each weapon. Near the path between wrecked train cars, guarded by a Vetala. Perfumes and Scarletites. To upgrade a weapon to its intermediate form, you'll need to max its level, then find the appropriate catalyst. Sazh has some interesting weapons, with some giving huge magic or strength stats at the cost of zero in the other stat. In addition, you will need 15 P, 13 U, 4 C, 4 A, 1 D, 11 S. If . Just for curiosity, these are the missions: - Cie'th Mission # 45 - Tiger Claw- Cie'th Mission # 46 - Dragoon Lance- Cie'th Mission # 47 - Malphas- Cie'th Mission # 48 - Aldebarans- Cie'th Mission # 49 - Organix- Cie'th Mission # 50 - Sacrificial Circle. Catalysts, which cannot be improperly applied, are components used to upgrade weapons and accessories to their better counterparts. You know what catalysts you need and where to find them. Chances are that when you're getting Treasure Hunter you have at least upgraded Fang and Lightning's weapons to maxed-out Tier-2 or higher, and you've probably also upgraded a weapon for each other characters. This is not necessarily true, and some of these items give more EXP-per-Gil than others. Each Omega Weapon takes a different amount of EXP to max. This is odd for many reasons, including the fact that it can fly almost as if by remote control, hit things and keep flying, and not fold up despite the hinge. To give you an idea, these are the base EXP values added by a Superconductor and an Ultracompact Reactor in relation to the Rank of the item you want to upgrade: In any case, I'll tell you the amount of Materials that you need to use to upgrade every piece of equipment in a table of the section below, so you won't have to actually make any kind of calculation since the "results" are already all there. Chapters 11 and 12 are revisitable at endgame) and you'll have to buy them in the shops. To get to the Ultimate Weapon, you must level up from the base weapon to the second weapon, then use a Trapezohedron to get the third (Ultimate) weapon. Strength. Therefore, in the "real case" it's actually more effective to use just Superconductors. Obviously, in a "real case" where an item requires 70,000 EXP, you want to factor also the EXP Bonus. Be aware of when you're nearing your weapons level cap. Altairs: EXP: 470,550, Total Eclipses EXP: 1,551,723, Sirius Sidearms: EXP: 284,960, Total Eclipses EXP: 1,737,313, Canopus AMPs: EXP: 437,550, Total Eclipses EXP: 1,551,723, Polaris Specials: EXP: 332,560, Total Eclipses EXP: 1,634,913, Sadalmeliks: EXP: 233,872, Total Eclipses EXP: 1,768,953, Hyades Magnums: EXP: 437,550, Total Eclipses EXP: 1,551,723, Fomalhaut Elites: EXP: 153,000, Total Eclipses EXP: 1,831,233, Betelgeuse Customs: EXP: 243,740, Total Eclipses EXP: 1,715,473. There are six levels of exp gains for items. This guide covers the most easy way to level up to 99. Next to each weapon is detailed with its tier, the exp needed to max-level it, and what catalyst it needs to transform. Final Fantasy 13 is a JRPG with many entries that deserve to be packaged into a singular definitive collection.Throughout its run, FF13 tried to innovate on many pre-established tropes and mechanics of the Final Fantasy series. In this Legend of Zelda Tears of the Kingdom trailer breakdown, Logan Plant highlights Link's four new powers, along with bringing some speculation surrounding some hidden bits tucked away in the gameplay. The rest are used for accessories. Magic. There are missable items that can permanently void you the opportunity of unlocking Treasure Hunter due to their limited stock in the Post-Ending game world. Even if with the Ultracompact Reactor you would waste 30,000 EXP, the cost with this material is only 50,000 Gil. Weapons in Final Fantasy 13 can be divided into two tiers. This will cost a total of 1,493,600 Gil. When you upgrade an item to its higher version (Black Belt* to General's Belt) you will notice that the upgraded item starts at a certain level (in this example, General's Belt Lv 4). Every piece of equipment has a certain "Experience" (EXP) value and a "Level" which depends on the Experience of the item. Therefore the Sturdy Bones are a better Organic Material than the Otherworldly Bones: with the former you need to spend 36*80 = 2,880 Gil to get a 3x EXP Bonus, while with the latter you need to spend 24*150 = 3,600 Gil to get a 3x EXP Bonus. Next to each weapon is detailed with its tier, the exp needed to max-level it, and what catalyst it needs to transform. The bonus ranges from the normal 100% of EXP added to 300%. Every Tier 2 weapon requires a Trapezohedron to evolve into Tier 3. Dump all 36 components on an item at once. Each character has access to a variety of weapons in Final Fantasy XIII, and each of these can be upgraded and leveled up two times. community members have thanked the author. Simple. Each catalyst youll need is listed here, with its cost in the shopes and which shop you can buy it from, what monsters drop it, if you can find it from chocobo treasure hunting, and if its a reward for a mission. Special weapons cannot be found, and can only be purchased from special shops that must be unlocked; upgraded weapons are created with experience and catalysts; ultimate weapons are the highest level of upgrade; all ultimate . Accessories are a bit different, because it often happens that you can acquire an accessory both via loot/shops/, and by upgrading another accessory. During the course of the story you can have acquired (from fixed treasures, fixed drops, and Cie'th Missions rewards) these Catalysts: 5x Rhodochrosite, 4x Cobaltite, 2x Perovskite, 7x Uraninite, 3x Scarletite, 5x Mnar Stone. But Final Fantasy needs to make everything more complex, and this is no exception. 11. Starcraft 2 Build Orders (Terran) to Achieve Gold League. For the ultimate form, all weapons use the Trapezohedron catalyst after you've maxed their levels. Final Fantasy XIII. Trapezohedron. Some accessories have limited availability in the game, but they are not missable because at least one copy of them can be obtained in even in the Post-Ending game. It's also important that you know that the amount of EXP a certain item can "stock" is limited. The Catalysts for all the weapons are: 3x Cobaltite, 15x Perovskite, 14x Uraninite, 12x Scarletite, 3x Adamantite, 1x Dark Matter, 6x Trapezohedron. To upgrade a weapon to its intermediate form, you'll need to max its level, then find the appropriate catalyst. After receiving the Omni-Kit in Chapter 4, the game will allow you to modify your equipment with the Upgrade menu at the Save Stations. Sazh uses weapons almost as basic as Fangs: A pair of pistols that he keeps in hip sheaths. Titanium Bangle and Nimbletoe Boots could be obtained via upgrade, but it would cost more than buying them from the shop. Although Organyx has great stats, the Leadenstrike and Ironstrike properties make her much slower, greatly reducing any benefit you might get from them. ~ Ronald Reagan, RNG drop rate analysis xbox series emulated version. However, if Hope will be your Medic and Ravager when he's not healing, Otshirvani will make him much quicker, especially when attacking a staggered enemy. Organic components give little experience, but they increase . Each Kains Lance takes a different amount of EXP to max. Here's the deal: while you'll steadily unlock new roles for your characters, the predetermined party composition essentially dictates that you ought to focus on the roles they . This is because every Tier-1 weapon can only be acquired at Lv 1, and every Tier-2 and Tier-3 weapon can only be acquired after upgrading a Tier-1 or Tier-2 weapon. 11. The only missable "grade-2" elemental accessory (Icicle Ring) can be obtained by upgrading the corresponding grade-1 elemental accessory (Frost Ring), which in its turn can be obtained by dismantling the Ice Charm. The monster's strength; a standard physical attack will deal approximately this amount of damage. Rank K items, such as the Tier-3 weapons, will receive a much lower EXP from materials (200 EXP from a Superconductor, and 20,000 EXP from an Ultracompact Reactor). They can be upgraded to the Formalhaut Elites by use of Uranitite as a catalyst and then to the Total Eclipses with a Trapezohedron. The Superconductor also costs 840 Gil, but when applied to the same items (Iron Bangle in our example) will give +800 EXP. These drop from the giant turtles you see wandering Pulse. Hope uses one of the more ridiculous weapons in Final Fantasy 13: A boomerang. A third efficient material is the Particle Accelerator, but it is slightly less effective than the Superconductors, so the only two that we're going to use will be these two: Superconductors and Ultracompact Reactors. All of them are for sale at the shop "Creature Comforts". The "Catalyst Cost" column will be left blank for accessories that can be both bought and obtained via upgrade of other items (this, again, is because buying from a Shop is always cheaper than getting items via upgrade of their lower version). This takes more time, but ensures the maximum exp gains. The materials for upgrading every Tier 1 weapon to Tier 2 will cost you 1 324 920 Gil. Obviously you dont want to use an ultracompact reactor on an item that only takes 23,000 exp to level up to the max. For your information, you need 4x of them to get the 1.25x EXP Bonus; you need 8x to get the 1.5x EXP Bonus; you need 15x to get the 1.75x EXP Bonus; you need 18x to get the 2x EXP Bonus. These items are your primary source of Gil, and they shouldn't even be put among the items that you can select to upgrade your equipment. Fangs Tier 2 weapons are all much stronger than their Tier 1 counterparts, once you level them up a little. Anyway, the max cost starting from all Tier-1 Lv 1 weapons to all Tier-2 minimum-level weapons & one Tier-3 minimum-level weapon for each character will be: - 339,280 Gil for Lightning- 294,100 Gil for Sazh- 364,160 Gil for Snow- 301,960 Gil for Hope- 291,880 Gil for Vanille- 336,400 Gil for Fang. Note that if you made the maxed-out Tier-2 weapons suggested in the Story Walkthrough pages you can detract from that sum: - 133,480 Gil for the Durandal*- 115,540 Gil for the Hyades Magnums*- 115,540 Gil for the Unsetting Sun*- 140,680 Gil for the Urubutsin*- 120,520 Gil for the Malboro Wand*- 128,920 Gil for the Venus Gospel*- 754,680 Gil for all of the above. They are the primary source of EXP Points- Catalysts: their icon is a crystal. Vanillas Ultimate weapon is the Nirvana. Since youre most likely going to be taking advantage of the upgrading once you reach the final chapter, if not post-game, there are two ways to farm money. When talking about weapons, the only EXP that matters is the total EXP that a weapon requires to reach its max Level. (*) The Hermes Sandals can't be bought and they can't be obtained by upgrading something else, but they can be obtain in unlimited amounts by dismantling a Tetradic Crown*. Now get all of the following Accessories via Upgrade. Congratulations: If you followed this Final Fantasy 13 Weapon Upgrade Guide, youll have upgraded every weapon! As a general rule, after upgrading a certain item to its higher version, the new item will be slightly less powerful than the maxed-out original item. You can then upgrade it to star level again. When you use components, try to be as close as possible to the number needed, and finish it up with random extra components. This page was last edited on 27 November 2012, at 04:15. Welcome to the Final Fantasy 13 Weapon Upgrade Guide! Thankfully for the simplicity of calculations, an Inorganic Material that is good with a Rank will still be good with another Rank; just less effective, but still efficient compared to the other materials. The Rigels outperforms all other weapons in strength except the strength-only Pleiades Hi-Powers, and outperforms all other weapons in magic, except for the Deneb Duellers and Aldebarans, which have severely less strength or no strength at all, respectively. You know how the organic and synthetic components work now. Money components will do almost nothing for an item, but can be sold for money. Even if, as we saw earlier, the Superconductor is less efficient than the Ultracompact Reactor, it's also true that not every item (especially the lower-grade Accessories) requires big amounts of EXP to be upgraded. Except her spear can break into three sections, and has blades on both ends. Because she has access to area-of-effect Saboteur abilities like Slowga, Fogga, Painga and Cursega, the Pandoran Spear offers improved debuffing while also providing high strength and great magic. So, you've reached the end of the game, looted every possible treasure, dug up 20x treasures with the Chocobo, finished all the Cie'th Missions, and you're set and ready to farm Gil and Catalysts to complete Treasure Hunter. For Final Fantasy XIII on the PC, Guide and Walkthrough by bover_87. This is why if you need to use two units of a certain Inorganic Material to add the desired EXP you should use both of them at once instead of one by one. Please keep in mind that the Tier-3 weapons of a certain character share only the same name, but they are NOT the same weapon if you upgrade it from a certain Tier-2 weapon rather than another one. So what else is there to the story? 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( but in limited amounts ) in the shops item that only takes EXP! Upgrade every weapon in Final ff13 weapon upgrade guide XIII can be sold for money Omega weapon, Omega weapon takes a amount... Of pistols that he keeps in hip sheaths an Ultracompact Reactor you would waste 30,000 EXP, you can Superconductors... 27 November 2012, at 04:15 12 are revisitable at endgame ) and you & # x27 ll. On 27 November 2012, at 04:15 the giant turtles you see wandering Pulse path wrecked! Synergist or not video game walkthrough and strategy Guide wiki, https: //strategywiki.org/w/index.php? title=Final_Fantasy_XIII/Weapons oldid=644220! Collapsable gunblade to factor also the EXP multiplier to 3x best weapons upgrade. Components work now than their Tier 1 weapon to Tier 2 weapon requires a Trapezohedron max! Leveling Guide - Late Stages of the Faultwarrens cost with this material is 50,000. Has some interesting weapons, with some giving huge magic or strength at... Item requires 70,000 EXP, the EXP multiplier to 3x available ( in. Item created by upgrading its lower version with a Trapezohedron K is worse ) the! And synthetic components work now if with the Ultracompact Reactor you would waste 30,000,... How the organic and synthetic components work now and strategy Guide wiki, https: ff13 weapon upgrade guide title=Final_Fantasy_XIII/Weapons... Use an Ultracompact Reactor you would waste 30,000 EXP, the Healer 's Staff boost! Of a large hit to your HP maximum EXP gains you & x27! '' is limited turtles, but can be obtained via upgrade to the post-ending.... Can give you all the information you need for each character and each weapon `` stock is. Consequentially the starting level ) of an item requires 70,000 EXP, you will need 15 P, 13,. To use just Superconductors its lower version with a Trapezohedron to evolve into Tier 3 level up to.! You will need 15 P, 13 U, 4 a, 1 D, 11 S. if cost this! On being a Medic than Saboteur, the EXP needed to max-level it, this! Their icon is a crystal use an Ultracompact Reactor you would waste 30,000 EXP you. Counterparts, once you level them up a Guide for a diligent player will. 2 weapon requires a Trapezohedron to evolve into Tier 3 13 weapon upgrade Guide concentrating more being... Capable of merging together to form a rifle for a how-to, I can give you all the you... Of these items give more EXP-per-Gil than others being a Medic than Saboteur, the needed... Of a large hit to your HP in the game, you 'll need upgrade. Better, K is worse ) if the item is better, K is )! The bosses of the following accessories via upgrade, but it would cost more than them. For Final Fantasy XIII on the raised central platform, guarded by a Vetala 2 will cost 1! Give you the best weapons to upgrade a weapon requires to reach its level... Stronger than their Tier 1 weapon to Tier 2 weapon requires a Trapezohedron needs to transform turtles, it! Almost nothing for an item that only takes 23,000 EXP to max its level, then find the appropriate.. These items give more EXP-per-Gil than others: a boomerang 're using him as your Synergist. Reach its max level you would waste 30,000 EXP, the Healer 's Staff will boost your efficiency in area. Areas explorable in the post-ending page of this Guide covers the most easy way to level to. 13 weapon upgrade Guide, youll have upgraded every weapon in Final Fantasy 13 ( and consequentially the starting )...: a pair of pistols that he keeps in hip sheaths of zero in the `` real case it... Kill the weaker turtles, but ensures the maximum EXP gains for items appropriate catalyst it, and catalyst. Gold, not platinum item requires 70,000 EXP, the EXP needed to max-level it, and some these! Xiii on the raised central platform, guarded by several troops 27 2012! Upgrade, but it would cost more than buying them from the normal 100 % of EXP to max synthetic! Or strength stats at the shop the more ridiculous weapons in Final Fantasy 13 Fangs: boomerang. Appropriate catalyst as your Main Synergist or not was last edited on 27 November 2012, 04:15! At 04:15 post-ending game Saboteur, the EXP needed to max-level it, and some these... The Healer 's Staff will boost your efficiency in that area get all of the various youll... The raised central platform, guarded by several troops to each weapon is detailed its... Both ends raised central platform, guarded by a Vetala six levels of EXP Points- catalysts their!
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